A complete AR navigation kit for FiveM
Features :
3D chevrons anchored to the tarmac, locked to the junction — they never follow the car
Street sign shown up to 250 m before the turn, naming the road you turn into
Turn meter with a live countdown to the next manoeuvre
Destination marker always on screen, pinned to the edge when it leaves your view
Automatic switch to the arrival icon (chequered flag + pulsing halo) on approach
Center screen compass / drone arrow
6-tab NUI settings menu with a live preview of every element
3 styles per element (Modern / Sharp / Minimal) + 3 arrow styles (3D Hover / Neon / Classic)
6 colour presets + full colour picker (hue, saturation, RGB)
Drag & drop any on-screen element to reposition it
Settings saved to the database, per player
Follows both the manual waypoint AND GPS routes set by other resources
Works on foot and in a vehicle
Metric or imperial units
Developer exports (IsActive, GetDestination, GetSettings, SetEnabled, OpenSettings)
Clean, optimized and organized code with a debug mode
Multi-language support (EN & FR included) — every single string translatable from one file
Fully configurable through config.lua :
Framework auto-detected or forced (ESX, QBCore, QBox, custom)
Access restricted by item and/or job (optional)
Custom command and keybind
Trigger distances for the street sign, the chevrons and the turn meter
Chevron count, colour presets and default styles
Visibility rules : on foot, in vehicle, as passenger, HUD hidden, cutscene, pause menu
Performance settings (scan, navigation and render intervals)
Dependencies :
ESX, QBCore or QBox Framework
ox_lib
oxmysql